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This research analyzes the potential of virtual worlds as training environments at the university level. The study focused on exploring the acceptance of this immersive tool and its ability to improve the teaching-learning process, highlighting the importance of social interaction in this context.
The results indicate that virtual worlds can constitute a valuable teaching resource in university education. Its application has the potential to promote the development of digital skills, teamwork, critical thinking and problem solving. However, its success will depend on careful planning and adaptation of the study plans. Teacher training, the design of innovative pedagogical activities and the evaluation of the impact on student learning are recommended.