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The digitization of cultural content has become a key strategy to counteract the decline in interest in historical heritage, especially among younger generations. In this context, interactive web platforms represent an innovative alternative for promoting and preserving cultural knowledge through the use of digital technologies. The objective of this research is to evaluate the performance of a prototype web application with gacha mechanics. Within this framework, a web platform model was developed that implements gacha mechanics to communicate and preserve Panamanian cultural heritage through a digital collection of representative elements. The methodology for evaluating the prototype's performance was based on measuring response time and system performance under different levels of simultaneous load, using Apache JMeter for load testing. Furthermore, the solution was developed using the Scrum agile method and a microservices-based architecture implemented using Docker containers. The results showed that the concurrent thread group processed 31,114 requests with an average response time of 1048 ms and a throughput of 25.89 requests per second, reaching a maximum of 28.68 requests per second with 30 concurrent threads and demonstrating a performance stabilization trend starting at 24 concurrent threads. Meanwhile, the staggered thread group processed 25,026 requests with an average response time of 1258 ms, a throughput of 20.75 requests per second, and a P99 percentile of 2496 ms. Both scenarios maintained a 0% error rate, confirming the technical feasibility of the prototype as an interactive digital tool for cultural promotion and establishing a solid foundation for future research focused on performance optimization and user experience analysis.